Software engineering senior design course: experiences with agile game development in a capstone project T Smith, KML Cooper, CS Longstreet Proceedings of the 1st International Workshop on Games and Software …, 2011 | 39 | 2011 |
Towards model-driven game engineering for serious educational games: Tailored use cases for game requirements KML Cooper, CS Longstreet 2012 17th International Conference on Computer Games (CGAMES), 208-212, 2012 | 34 | 2012 |
A meta-model for developing simulation games in higher education and professional development training CS Longstreet, K Cooper 2012 17th International Conference on Computer Games (CGAMES), 39-44, 2012 | 33 | 2012 |
Collaborative and cooperative games: Facts and assumptions CI Sedano, MB Carvalho, N Secco, CS Longstreet 2013 international conference on collaboration technologies and systems (cts …, 2013 | 27 | 2013 |
Semi-automated serious educational game generation: A component-based game engineering approach R Daconceicao, C Locke, K Cooper, CS Longstreet Proceedings of CGAMES'2013 USA, 222-227, 2013 | 16 | 2013 |
Developing a meta-model for serious games in higher education CS Longstreet, KML Cooper 2012 IEEE 12th International Conference on Advanced Learning Technologies …, 2012 | 15 | 2012 |
Towards model-driven requirements engineering for serious educational games: Informal, semi-formal, and formal models KML Cooper, ES Nasr, CS Longstreet Requirements Engineering: Foundation for Software Quality: 20th …, 2014 | 13 | 2014 |
Using games in software engineering education to increase student success and retention CS Longstreet, KL Cooper 2011 24th IEEE-CS Conference on Software Engineering Education and Training …, 2011 | 13 | 2011 |
The trouble with disciplining disciplines CS Longstreet New Directions for Teaching and Learning 2011 (125), 21-29, 2011 | 8 | 2011 |
Model-Driven Engineering of Serious Educational Games: Integrating Learning Objectives for Subject-Specific Topics and Transferable Skills LMK Cooper, S Longstreet Computer Games and Software Engineering, 2015 | 6 | 2015 |
Experience report: A sustainable serious educational game capstone project CS Longstreet, K Cooper Proceedings of CGAMES'2013 USA, 217-221, 2013 | 6 | 2013 |
Curriculum design factors for constructing serious educational game: A learning objective centric approach CS Longstreet, K Cooper 2014 Computer Games: AI, Animation, Mobile, Multimedia, Educational and …, 2014 | 5 | 2014 |
Towards a lightweight approach for modding serious educational games: Assisting novice designers J Dahleen, A Hunsberger, R Weber, D Brylow, CS Longstreet, ... Proceedings of the 20th International Conference on Distributed Multimedia …, 2014 | 3 | 2014 |
Using Simulation Training Games to Create More Active and Student Centered Learning Environments for Software and Systems Engineering Education. TS Smith, AD Tull, KML Cooper, CS Longstreet SIMULTECH, 386-392, 2011 | 3 | 2011 |
Native cultic leadership in the Empire: Foundations for Achaemenid hegemony in Persian Judah CS Longstreet University of Notre Dame, 2003 | 2 | 2003 |
Hermeneutics CS Longstreet | 1 | 2009 |
The romance of the apocryphal Acts of the Apostles. CS Longstreet | 1 | 1995 |
◾ Model-Driven Engineering of Serious Objectives for Subject-Specific Topics and Transferable Skills ILKML COOPER, S LONGSTREET Computer Games and Software Engineering, 68-99, 2015 | | 2015 |
Panel: Game Programs in Higher Education-Connecting Colleges with Corporations. KML Cooper, CS Longstreet FDG, 2015 | | 2015 |
(MU-CTL-01-14) SimSYS Game Specification H Jayaraj, R Raiker, K Cooper, CS Longstreet | | 2014 |