Stephane Redon
Stephane Redon
Researcher, head of the NANO-D group at INRIA
Dirección de correo verificada de inria.fr - Página principal
TítuloCitado porAño
CULLIDE: Interactive collision detection between complex models in large environments using graphics hardware
NK Govindaraju, S Redon, MC Lin, D Manocha
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware …, 2003
3802003
Fast continuous collision detection between rigid bodies
S Redon, A Kheddar, S Coquillart
Computer graphics forum 21 (3), 279-287, 2002
3212002
Fast continuous collision detection for articulated models
S Redon, YJ Kim, MC Lin, D Manocha
Proceedings of the ninth ACM symposium on Solid modeling and applications …, 2004
1882004
Continuous collision detection for articulated models using taylor models and temporal culling
X Zhang, S Redon, M Lee, YJ Kim
ACM Transactions on Graphics (TOG) 26 (3), 15, 2007
1282007
Adaptive dynamics of articulated bodies: implementation details
S Redon, N Galoppo, MC Lin
ACM SIGGRAPH 2005 Sketches, 27, 2005
123*2005
Adaptive dynamics of articulated bodies
S Redon, N Galoppo, MC Lin
ACM Transactions on Graphics (TOG) 24 (3), 936-945, 2005
1232005
A six degree-of-freedom god-object method for haptic display of rigid bodies with surface properties
M Ortega, S Redon, S Coquillart
Visualization and Computer Graphics, IEEE Transactions on 13 (3), 458-469, 2007
1222007
Gauss' least constraints principle and rigid body simulations
S Redon, A Kheddar, S Coquillart
Robotics and Automation, 2002. Proceedings. ICRA'02. IEEE International …, 2002
912002
An algebraic solution to the problem of collision detection for rigid polyhedral objects
S Redon, A Kheddar, S Coquillart
Robotics and Automation, 2000. Proceedings. ICRA'00. IEEE International …, 2000
842000
A six degree-of-freedom god-object method for haptic display of rigid bodies
M Ortega, S Redon, S Coquillart
Virtual Reality Conference, 2006, 191-198, 2006
592006
A six degree-of-freedom god-object method for haptic display of rigid bodies
M Ortega, S Redon, S Coquillart
Virtual Reality Conference, 2006, 191-198, 2006
592006
Interactive and continuous collision detection for avatars in virtual environments
S Redon, YJ Kim, MC Lin, D Manocha, J Templeman
Virtual Reality, 2004. Proceedings. IEEE, 117-283, 2004
592004
Adaptive deformations with fast tight bounds
MA Otaduy, D Germann, S Redon, M Gross
Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer …, 2007
502007
Adaptive torsion-angle quasi-statics: a general simulation method with applications to protein structure analysis and design
R Rossi, M Isorce, S Morin, J Flocard, K Arumugam, S Crouzy, ...
Bioinformatics 23 (13), i408-i417, 2007
492007
CONTACT: Arbitrary in-between motions for collision detection
S Redon, A Kheddar, S Coquillart
Robot and Human Interactive Communication, 2001. Proceedings. 10th IEEE …, 2001
492001
A fast method for local penetration depth computation
S Redon, MC Lin
Journal of graphics tools 11 (2), 37-50, 2006
462006
Practical local planning in the contact space
S Redon, MC Lin
Proceedings of the 2005 IEEE International Conference on Robotics and …, 2005
442005
Collision detection and proximity queries
S Hadap, D Eberle, P Volino, MC Lin, S Redon, C Ericson
ACM SIGGRAPH 2004 Course Notes, 15, 2004
442004
Interactive Chemical Reactivity Exploration
MP Haag, AC Vaucher, M Bosson, S Redon, M Reiher
ChemPhysChem 15 (15), 3301-3319, 2014
302014
Interactive quantum chemistry: A divide‐and‐conquer ASED‐MO method
M Bosson, C Richard, A Plet, S Grudinin, S Redon
Journal of Computational Chemistry 33 (7), 779-790, 2012
292012
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Artículos 1–20