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Ioana Andreea Stanescu
Ioana Andreea Stanescu
Manager de Proiect
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Framing the adoption of serious games in formal education
S Arnab, R Berta, J Earp, S De Freitas, M Popescu, M Romero, I Stanescu, ...
Electronic Journal of e-learning 10 (2), pp159‑171-pp159‑171, 2012
2012012
Strategies for effective digital games development and implementation
T Lim, S Louchart, N Suttie, JM Ritchie, RS Aylett, IA Stanescu, I Roceanu, ...
Cases on digital game-based learning: Methods, models, and strategies, 168-198, 2013
742013
The haptic paradigm in education: Challenges and case studies
FG Hamza-Lup, IA Stanescu
The Internet and Higher Education 13 (1-2), 78-81, 2010
702010
Narrative serious game mechanics (NSGM)–insights into the narrative-pedagogical mechanism
T Lim, S Louchart, N Suttie, JB Hauge, IA Stanescu, IM Ortiz, ...
Games for Training, Education, Health and Sports: 4th International …, 2014
502014
Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Method
JMB Hauge, IA Stanescu, S Arnab, PM Ger, T Lim, A Serrano-Laguna, ...
International Journal of Serious Games 2 (1), 29-44, 2015
462015
Hot issues in game enhanced learning: the GEL viewpoint
S de Freitas, J Earp, M Ott, K Kiili, M Ney, M Popescu, M Romero, M Usart, ...
Procedia Computer Science 15, 25-31, 2012
362012
New pedagogical approaches in game enhanced learning: Curriculum integration
S de Freitas, M Ott
IGI Global, 2013
302013
Serious games in formal education: Discussing some critical aspects
M Popescu, S Arnab, R Berta, J Earp, S de Freitas, M Romero, I Stanescu, ...
Proceedings 5th European Conference on Game-Based Learning, 486-493, 2011
252011
Interoperability strategies for serious games development
IA Stãnescu, A Stefan, M Kravcik, T Lim, R Bidarra
Internet Learning 2 (1), 6, 2013
192013
GEL: Exploring game enhanced learning
S de Freitas, K Kiili, M Ney, M Ott, M Popescu, M Romero, I Stanescu
Procedia Computer Science 15, 289-292, 2012
162012
Mobile knowledge management toolkit
IA Stănescu, A Ştefan, I Roceanu, V Ştefan, F Hamza-Lup
Proceedings of the 8 th European Conference on eLearning, 558-567, 2009
162009
The move beyond edutainment: Have we learnt our lessons from entertainment games?
A Azadegan, J Balsrud Hauge, F Bellotti, R Berta, R Bidarra, C Harteveld, ...
Games and Learning Alliance: Second International Conference, GALA 2013 …, 2014
152014
SERIOUS GAME MECHANICS AND OPPORTUNITIES FOR REUSE.
JB Hauge, IA Stanescu, A Stefan, MB Carvalho, T Lim, S Louchart, ...
eLearning & Software for Education, 2015
142015
Serious game mechanics, workshop on the ludo-pedagogical mechanism
T Lim, S Louchart, N Suttie, J Baalsrud Hauge, J Earp, M Ott, S Arnab, ...
Games and Learning Alliance: Third International Conference, GALA 2014 …, 2015
142015
Using gamification mechanisms and digital games in structured and unstructured learning contexts
IA Stanescu, A Stefan, JM Baalsrud Hauge
Entertainment Computing-ICEC 2016: 15th IFIP TC 14 International Conference …, 2016
122016
Harmonizing interoperability–emergent serious gaming in playful stochastic CAD environments
Z Kosmadoudi, T Lim, JM Ritchie, Y Liu, R Sung, J Balsrud Hauge, ...
Games and Learning Alliance: Second International Conference, GALA 2013 …, 2014
122014
Game-enhanced learning: Preliminary thoughts on curriculum integration
M Ott, MM Popescu, IA Stanescu, S de Freitas
New pedagogical approaches in game enhanced learning: Curriculum integration …, 2013
122013
A different vision in eLearning: Metaphors
N Tuncay, IA Stanescu, M Tuncay
Electronic Journal of e-Learning 9 (1), pp105‑114-pp105‑114, 2011
122011
Capture and reuse of knowledge in ICT-based decisional environments
IA Stanescu, FG Filip
Informatica Economica 13 (4), 11, 2009
122009
Integrating gamification in mechanical engineering systems to support knowledge processes
JM Baalsrud Hauge, IA Stănescu, MB Carvalho, A Stefan, M Banica, ...
International Design Engineering Technical Conferences and Computers and …, 2015
112015
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Artículos 1–20